Slaughter Swamp - reduced the range in which the truck Environmental Interaction can be usedĪtrocitus – Fixed a bug which allowed for Dex-Starr Character Power attacks to sometimes be used in situations where you were in a throw stateĪtrocitus – additional damage added after Napalm Vomit attacks inside of a combo will now use the correct combo damage scaling. Green Lantern – Air Oa’s Rocket Gear Abilityīomb interactions now have 3 active frames (down from 5)Ītlantis - Statue jump interaction can only be performed as a cancel once per comboĪtlantis - Console slam interaction can only be performed once per comboĪrkham Asylum - Fixed visual problem when killing an opponent with the toilet interactionīatcave - Fixed character facing issue when killing opponent with hanging light interactionīatcave - Console slam interaction can only be performed once per comboīatcave - Brother Eye interaction can only be performed once per combo and has increased damage scaling These moves are:Ĭaptain Cold – Upward Cold Blast Gear Ability Several projectile attacks have been changed to interact correctly with projectile affecting special moves (such as Captain Cold’s The Wall MeterBurn). Users can now Mark All As Seen in the Customize Characters menu to clear the ‘new’ indicator Multiverse Meta-Challenges are better highlightedĪdded quick scroll buttons to the character list in the Customize Characters menu Modifier descriptions are now shown before a Multiverse match where applicable Users now have access to a Quick Open Next option after opening a Mother Box Removed Event Select and Main Menu from the pause menu in the Endless event.Īdded End Event Run option to pause menu in the Endless event which grants rewards as if you lost your current match.įixed bug that would cause the boss version of Brainiac to become unresponsive if Drone Summon attack was interrupted at a specific timeįixed several issues with resetting practice mode while using interactionsĪdjusted misaligned bomb visual placements when done in certain situations (hit regions were not affected)įixed lingering visual effect errors on several interactions when they were interrupted or used in specific situationsįixed an issue that caused some users to receive an excessive amount of Guild and Mother Box notifications at once Players now receive reduced experience bonuses when playing against an opponent of much lower levels.Īdded Restart Match option to the pause menu in Multiverse where applicable Setting Input Shortcuts Off in controller settings makes buffered special move checks in cancel windows, reversals, & wakeups have to be more preciseīug fixes to lingering visual and sound effects related to some Multiverse Modifiers A character like Aquaman may charge forward in order to attempt to catch his opponent while Green Arrow swings his bow and will need his opponent to be in close range for the rest of his super to activate.įor more tips and guides on Injustice 2, make sure to check back with Twinfinite.General offline & online stability improvementsįorward and Backward dashes now require a more precise input when buffered Keep in mind, however, that every super is different depending on the character being used and it’s up to you to make contact with your opponent in order for the entire cinematic to be triggered. Once this meter has become completely full you will be able to activate your super move by pressing both triggers down at the same time. Your meter will always be in the corner that corresponds to whichever side you begin the match on. Where your meter is located can change, however, during online play. Your super meter is located in the bottom left corner of your screen while your opponent’s will be on display in the bottom right corner of the screen. This meter builds up every time you damage your opponent, receive damage or use one of your special moves. In order to use your super in Injustice 2, you will first need to build the super meter. Using them is important but you’ll also want to make sure you study each character’s super enough to know how to use them well and avoid getting hit by one too. They don’t only look awesome but they deal a ton of damage and highlight each character’s unique abilities and weapons. Injustice 2 > General Discussions > Topic Details. These supers are an essential part of every character’s toolkit and no great offense is complete without it. After more than four years the Injustice 2 is back with a new collection of epic supers. Injustice 2 gave me a reason to make good use of it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |